This post will be focused on the evolution mechanic of the game. The evolution mechanic is the main mechanic of this game to implement versatility and creativity for the players. Each round starts with a dragon egg. players can run a play set(3) of eggs, one on the field and two in the resource deck. Each card has listed conditions that allow it to evolve from the resources given to the dragon and possibly a certain amount of turns. As the dragon evolves it gains abilities. In lower stages these abilities are only passive to help enhance the evolution process or to protect it if needed. In higher stages come the active abilities which damage your opponent’s dragon and resources as well as manipulate the field. Depending on the strength of the ability some of the more powerful abilities will be once per turn and possibly if you get a max evolution make a catastrophic once per game ability. Running back to having eggs in your resource deck, if you do draw an egg you are able to play it allowing for a player to have multiple dragons but the downside would be requiring more resources( this is recommended to be done once the first dragon is close to fully evolved). As your dragon does evolve some of the middle stages will have multiple sets of requirements depending on which one you complete will determine the direction you plan for your dragon to grow, allowing for diverse game play to keep each game fresh and innovative for the players.