The state of our game – Jake French

This is Jake and Ben’s game: Escape the Dungeon!

We made this using Adobe Illustrator and a virtual board game engine on Steam called TableTop Simulator

We have a main board tile and miscellaneous other room tiles

Some rooms have items to collect, which you can read on the cards

Some tiles have traders: Can trade 2 items for a key, Can trade 3 items for a Steal

The Idea is that every Player will have one Character that they need to help escape to win the game. They must keep that character hidden such that other players don’t target slowing them down. As the dungeon is explored by the characters, players will draw the board tiles and orient them as they chose. Collecting keys will help them escape and win.

We need to improve the door, item, trader, and character textures. Additionally, we need to add more characters as we intend for 2-4 players.

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2 thoughts on “The state of our game – Jake French

  1. I know that one of my colleagues in the department is very keen on TableTop Simulator (or another product just like it), but it always seems clunky to me. Do you like using it? Yr prototype is looking good, but don’t you missing having things to touch and move?

  2. This is awesome! I think it’s really cool that you’re putting your game into a digital state, especially given our digital times. This is also really cool as a group project because I assume you both get access to the game, so you can both playtest it. I’m excited to see how this works!

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