By Garrison | Published: January 8, 2009
In a recent post over at the Georgia Tech Journalism & Games Project (Raid Gaza! Editorial Games and Timeliness), the indefatigable Ian Bogost holds up a recent editorial game, Raid Gaza!, as exemplary of the kind of critical work games (“newsgames”) can do for journalism.
Like editorial games should, [Raid Gaza] takes a strong position. But [...]
On Newsgames’ Newsworthiness