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	<title>gamestate &#187; evil</title>
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	<description>All games are serious games, but some games are more serious than others.</description>
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		<title>The Good, the Bad, and the Silly</title>
		<link>http://www.gamestate.org/2009/02/the-good-the-bad-and-the-silly/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-good-the-bad-and-the-silly</link>
		<comments>http://www.gamestate.org/2009/02/the-good-the-bad-and-the-silly/#comments</comments>
		<pubDate>Mon, 16 Feb 2009 01:01:08 +0000</pubDate>
		<dc:creator>Garrison</dc:creator>
				<category><![CDATA[Dissertation]]></category>
		<category><![CDATA[ethics]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[evil]]></category>
		<category><![CDATA[Horde]]></category>
		<category><![CDATA[Warcraft]]></category>

		<guid isPermaLink="false">http://www.gamestate.org/?p=549</guid>
		<description><![CDATA[Trying to discover a little bit more about ethics and the nature of malevolence in MMORPGs, I rolled a new Horde character: Badflower. I&#8217;ve made it to level 8, and this much is clear: In Warcraft, there are the Good, the &#8220;bad,&#8221; and the silly. WoW&#8217;s two factions are the Alliance and the Horde: Your [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.gamestate.org/wp-content/uploads/screenshot-021109-22140311.jpeg" alt="ScreenShot_021109_221403.jpeg" border="0" width="320" hspace="8" align="right" />Trying to discover a little bit more about ethics and the nature of malevolence in MMORPGs, I rolled a new Horde character:  Badflower.  I&#8217;ve made it to level 8, and this much is clear:  In Warcraft, there are the Good, the &#8220;bad,&#8221; and the silly.</p>
<p>WoW&#8217;s two factions are the Alliance and the Horde:  Your standard Human / Elf / Dwarf power trio pitted against the Orcs, the Trolls, and the Walking Dead.  But whereas Tolkien and others in the literary tradition clearly see this as a contest between good and evil (and even Good and Evil), WoW equivocates.  Good, yes:  Alliance characters (human, anyway) make frequent reference to light and righteousness.  But Evil, not so much:  Horde characters include the Undead and spells make frequent use of demons and imps.  But these are not malevolent.  Sometimes they are &#8220;bad,&#8221; and frequently merely &#8220;different.&#8221;</p>
<p>Indeed, the idea of the Horde as some overwhelming, ubiquitous evil is frequently skewered.  On one recent outing, for example, a horrifying giant ogre asked me to help him fetch &#8220;gloom weeds&#8221; for an zombie apothecary who had built him with leftovers from the graveyard.  After a considerable effort, I brought the gloom weed to the frightening skeletal pharmacist, who complained, loudly, that he wanted &#8220;doom weed, not gloom weed.&#8221;</p>
<p>There is no evil here.  The Horde is just like the Alliance, except the Horde&#8217;s narratives are infused with irony and humor.</p>
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