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Tag Archives: Bogost
On The Turtlenecked Hairshirt
Professor Bogost, at the Georgia Institute of Technology, continues to be one of my favorite contemporary thinkers on matters digital. Following close on the end of MLA 09, he has weighed in on recent ruminations about the direction of the humanities with a brief, simmering note. He writes:
Humanists work hard, but at all [...]
Posted in Humanities Also tagged digital humanities, MLA, objectivity, Theory, university Leave a comment
Tetris and Torture
Raph Koster revisits his book on A Theory of Fun as he points to Loodo’s Calabouço Tétrico, a highly-polished, deeply disturbing Flash-based Tetris variant that replaces colored blocks with human beings in different states of distress. Speaking of it on his website, Ian Bogost points back to his text, Persuasive Games (wherein he rejects as [...]
On Newsgames’ Newsworthiness
In a recent post over at the Georgia Tech Journalism & Games Project (Raid Gaza! Editorial Games and Timeliness), the indefatigable Ian Bogost holds up a recent editorial game, Raid Gaza!, as exemplary of the kind of critical work games (“newsgames”) can do for journalism.
Like editorial games should, [Raid Gaza] takes a strong position. But [...]
Be All You Can Be (For A Quarter, To Start)
Today’s New York Times features a brief article on video games and U.S. Army recruiting efforts in a Philadelphia mall.
The facility, which opened in August, is the first of its kind. It replaces five smaller recruitment stations in the Philadelphia area, at about the same annual operating cost, not counting the initial expenses, said Maj. Larry [...]
Syllabus: Atari Hacks, Remakes, and Demakes