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Gamification and the Ideal Self
In this clip, rockstar/journalist Julian Dibbell interviews “gamification” researcher Sebastian Deterding on games and work, motivation, and design at the “For the Win” Symposium at the Wharton School. Sebastian Deterding interview from For the Win on Vimeo. You will note that there is a compelling parallel between the questions Dibbell and Deterding are asking and [...] Read more – ‘Gamification and the Ideal Self’.
Conceptualizing CCTP680
Here’s a quick, graphical look at how I’m organizing CCTP680, Critical Conceptions of Videogames, this fall. Read more – ‘Conceptualizing CCTP680’.
Minecraft, Mapped
A few of us have been beta-testing my Minecraft server (1.7.3) in preparation for the fall semester. So far, so good (although I hate Creepers with a passion). Now, using a terrific third-party app called Tectonicus, together with Google Maps’ framework, *nix workhorse rsync, and a few custom-built client-side scripts, I’ve managed to create a [...] Read more – ‘Minecraft, Mapped’.

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