Category Archives: Theory

PopCap funds study on games, mental health

Unable to sleep, Gail Nichols spent a lot of time in front of PopCap’s Bejew­eled, a game notable for its non-competitive, flow–induc­ing modes. Accord­ing to the Wash­ing­ton Post, Nichols liked the game so much that she got in touch with the man­u­fac­turer, Pop­Cap Games. The inven­tors of the game were sur­prised to hear about its [...]
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Badiou and Theatre

In The Hand­book of Inaes­thet­ics, Alain Badiou assem­bles ten “The­ses on The­ater,” which, at first glance any­way, offer game stud­ies some com­pelling par­al­lels. Indeed, he begins gen­er­ously, fur­nish­ing us with the very link that we require. The pur­pose of the the­ses? “To estab­lish—as we must for every art—that the­ater thinks” (72; empha­sis mine). In [...]
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