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Category Archives: Georgetown
Forthcoming in Journal of Virtual Worlds Research
Dr. D. Linda Garcia and I are excited about a paper we recently submitted to the Journal of Virtual Worlds Research, entitled “Synthetic Excellence: Standards, Play, and Unintended Outcomes.” As the first co-authored paper I’ve ever participated in, it was a challenging paper to write. The paper’s interdisciplinary approach made for a [...]
Also posted in MMORPG Tagged interoperability, JVWR, papers, Play, research, standards, virtual worlds Leave a comment
CCTP-628: Interactivity, Immersion, and Play
Here’s a course description for the new graduate course I’ll offer next fall at Georgetown. Frankly, the course is a work–in–progress, and so the semester is still a bit blurry. Still, I’m excited about the early drafts of a syllabus, which will draw on Samuel Taylor Coleridge, robotic vacuums, gospel choirs, Aristotle, horror [...]
Unintended Nostalgia Delays Revolution
Winston Churchill once observed that first, we make our buildings, and then they make us. By which he meant, quite sensibly, that the spaces in which we live and work condition and determine our behavior.
With Mario CarBarn, our desire was to reappropriate the space, if tentatively, on behalf of the ludic.
The Situationists were famous [...]
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