Category Archives: Aesthetics

Mona Lisa / Duck Hunt Mashup

Close on the heels of the Ital­ian government’s recent pub­lic state­ments on the civic and aes­thetic mer­its of video games (and the tax­able appeal of game stu­dio rev­enues, no doubt), Asso­ci­azione Ital­iana Opere Mul­ti­me­di­ali Inter­at­tive (AIOMI) has released the first of what will be sev­eral video shorts pro­mot­ing inter­ac­tive media in Italy. And like a Bruno [...]
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Tetris and Torture

Raph Koster revis­its his book on A The­ory of Fun as he points to Loodo’s Cal­abouço Tétrico, a highly-polished, deeply dis­turb­ing Flash-based Tetris vari­ant that replaces col­ored blocks with human beings in dif­fer­ent states of dis­tress.  Speak­ing of it on his web­site, Ian Bogost points back to his text, Per­sua­sive Games (wherein he rejects as [...]
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Machinima, Done Well

I have a feel­ing that most machin­ima is watched the way we watch a first piano recital, or a mid­dle school pro­duc­tion of Annie Get Your Gun When the Mac­in­tosh com­puter intro­duced desk­top pub­lish­ing (DTP) to the world in the eight­ies, one wag observed that “Now every­one can cre­ate bad design.” While we fre­quently applaud tools [...]
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