Monthly Archives: March 2009

CCTP-628: Interactivity, Immersion, and Play

Here’s a course descrip­tion for the new grad­u­ate course I’ll offer next fall at George­town. Frankly, the course is a work–in–progress, and so the semes­ter is still a bit blurry. Still, I’m excited about the early drafts of a syl­labus, which will draw on Samuel Tay­lor Coleridge, robotic vac­u­ums, gospel choirs, Aris­to­tle, hor­ror [...]
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Guilded

Last month, I finally joined a guild in World of War­craft: Bound by Blood. Actu­ally, that’s not quite it: ßøuñ∂ ߥ ßløø∂. Guilds are like that. But in this case, typo­graph­i­cal idio­syn­crasies aside, it’s been a reward­ing adven­ture so far, and I’ve learned a lot from it. Take, for instance, the char­ac­ter [...]
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The Metaverse (Some Assembly Required)

D. Linda Gar­cia and I, together with Hanan Gazit at H.I.T., will serve as guest edi­tors for a forth­com­ing spe­cial issue of the Jour­nal of Vir­tual Worlds Research. In addi­tion to reg­u­lar papers, the spe­cial issue will fea­ture some of the papers pre­sented at the SLACTIONS con­fer­ence in late September. The meta­verse is emerg­ing, through [...]
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